enable = true

spawn_type = normal
biome = #c:is_plains / #forge:is_plains
ground_block = #minecraft:dirt
rarity = 5
min_distance = 1
group_size = 1 <> 10
dead_tree_chance = 0.0
dead_tree_level = auto
start_height_offset = -1 <> 0
rotation = random
mirrored = random

path_storage = presets/#main/#nature_stuffs/rock/storage
path_settings = presets/#main/#nature_stuffs/rock/rock_settings